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Born:
March 26, 1981Job:
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PixelsumoStatus:
FreelanceBiography:
Chris O'Shea is an artist and designer, creating interactive work for both public institutions and private companies. His focus is on developing work that encourage creative play and collaboration, challenging our perception of space and physical objects.
In 2005 Chris became a First Class Honours graduate in BSc MediaLab Arts at the University of Plymouth. He has since created work at AllofUs for Tate Britain, Onedotzero (at V&A Museum) and THEpUBLIC, at Moving Brands for the Muon launch in Milan, at Ico Design for the Wellcome Collection gallery and software for Greyworlds' Monument To The Unknown Artist.
In 2006 he was the guest curator of the Cybersonica exhibition and in 2007 received a commission for Designers in Residence at the London Design Museum.
He regularly writes about this field on Pixelsumo, and is one of the founding member of the event series, This happened.
Chris currently works independently in London.
March 29, 2006 Last login on:
August 26, 2008
Blog Item
July 2nd, 2008
Rolando
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Rolando is a new physics-based platform puzzle game for iPhone & iPod touch, taking advantage of multitouch interface from the start. Created by indy developer Hand Circus
Comments (4)
Looks a lot like LocoRoco/Cocoreccho from Sony. Not that that's a bad thing!
well.. i think they could rip off a bit less...
this is a major design and concept rip-off, that's really bad! no excuses for this one. I'd say renegade rather than indy.
it looks an awfull lot like locoroco.... it could use some accelerometer as well and then it could be called RolandoRoco! Ahhh nevermind...